SAVE THE PRESIDENT! [ROGUELIKE]
rotling

SAVE THE PRESIDENT! [ROGUELIKE]

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🤑 DEFEAT ENEMIES. GET RICH. BECOME STRONGER.
🎲 PICK RUN DEFINING BUFFS EVERY ROOM
💾 YOUR PROGRESS ALWAYS SAVES
👑 REBIRTH FOR MASSIVE PERMANENT POWER
💥 DIFFICULT BOSSES EVERY 5 ROOMS – CAN YOU SURVIVE?
📈 RANK UP & SCALE INTO THE ENDGAME
🤝 1–4 PLAYERS WITH FULL DIFFICULTY SCALING
🔥 DAILY EVENTS & FREE REWARDS

🚀 MAJOR UPDATE
40 ROOMS OF PURE CHAOS
MORE WEAPONS, MORE BUILDS
4 NEW ENEMIES + FULL VISUAL REWORK
3 NEW HIGH THREAT BOSSES
FULL RANK PROGRESSION SYSTEM

Goal: Clear all 40 rooms and defeat the final boss.
When you die, return to the lobby and spend gold to get even stronger & buy new weapons.
Difficulty: Medium - Hard. Expect a challenge and lots of secrets to find.
...more
Map Type:UEFN
Released:Aug 28, 2025
Updated:Sep 26, 2026
Version:51
Max Players:4
Age Rating:Teen
XP Status:Awarding
14M #
Minutes Played
19.5K #
Favorites
80.1%
Liked
Charts Update history Metadata Items

Player Count

7 #
Players right now
24-hour peak
686 #
All-time peak
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Genre Rank
Position in Epic's official genre rankings

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Worst-
Average-
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Benchmarks based on Roguelike genre

Last 24 hours compared to 128 maps in this genre with 10+ players
Unique Players
154 #
50th94
90th2.1K
Favorites
10 #
50th9
90th94
Favorites per 1K players
64.9
50th68
90th191.3
Recommendations
1 #
50th1
90th12
Recommendations per 1K players
6.5
50th4
90th25.7
Average playtime
32.3 min #
50th38 min
90th62.7 min
Total playtime
82.9 hours
50th63.4 hours
90th1.5K hours
Average session time
25.8 min
50th29.9 min
90th45.5 min
Sessions
193 #
50th135
90th2.5K
Sessions per player
1.25
50th1.27
90th1.49
Day 1 retention
9% #
50th13.5%
90th24%
Day 7 retention
4%
50th6%
90th13%

Platform Share
% of all Fortnite players who played this map

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Average time each player spent on this map

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Total playtime
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Average length of a single play session

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Total sessions, including multiple sessions by the same player

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Day 1 retention
% of new players who played again the next day after their first play

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Day 7 retention
% of new players who played again seven days after their first play

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