Project OMEGA [Roguelike]
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Project OMEGA [Roguelike]

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🌏 5 different Zones, each has 5 Areas
👍 Clear Areas of Enemies for in-game Cash
💥 Bosses call for Reinforcements
💪 Powerful Perks as possible Rewards
💪 Use in-game Cash to buy Upgrades
✅ Selectable Weapon Categories to use
⭐ Collect Orbs for more Rerolls
⭐ Activate Bounties to get Bonuses
💪 Increase Prestige to be even stronger
💥 Prestige levels unlocks extra Weapons
👍 Complete the Run to get Diamonds
✔️ Improving over time with Updates
✔️ Saves Progress

💪 Clear Areas of Enemies for in-game Cash
💥 Use in-game Cash to buy Upgrades
✅ Collect Orbs for more Rerolls
...more
Map Type:UEFN
Released:Jul 7, 2026
Updated:Oct 20, 2026
Version:28
Max Players:4
Age Rating:Teen
XP Status:Analyzing
859.8K #
Minutes Played
1.2K #
Favorites
85.8%
Liked
Charts Update history Metadata Items

Player Count

0 #
Players right now
24-hour peak
48 #
All-time peak
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Genre Rank
Position in Epic's official genre rankings

Best-
Worst-
Average-
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1M
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Benchmarks based on Roguelike genre

Last 24 hours compared to 128 maps in this genre with 10+ players
Unique Players
18 #
50th94
90th2.1K
Favorites
1 #
50th9
90th94
Favorites per 1K players
55.6
50th68
90th191.3
Recommendations
0 #
50th1
90th12
Recommendations per 1K players
0
50th4
90th25.7
Average playtime
59.7 min #
50th38 min
90th62.7 min
Total playtime
17.9 hours
50th63.4 hours
90th1.5K hours
Average session time
59.7 min
50th29.9 min
90th45.5 min
Sessions
18 #
50th135
90th2.5K
Sessions per player
1
50th1.27
90th1.49
Day 1 retention
27% #
50th13.5%
90th24%
Day 7 retention
4%
50th6%
90th13%

Platform Share
% of all Fortnite players who played this map

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Unique Players
Number of different players who played this map

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Recommendations

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Average playtime
Average time each player spent on this map

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Total playtime
Total time all players spent on this map, in hours

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Average session time
Average length of a single play session

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Sessions
Total sessions, including multiple sessions by the same player

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Day 1 retention
% of new players who played again the next day after their first play

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Day 7 retention
% of new players who played again seven days after their first play

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