HEIST ESCAPE ROGUELIKE PAYDAY EXPERIENCE
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HEIST ESCAPE ROGUELIKE PAYDAY EXPERIENCE

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A PAYDAY® EXPERIENCE

Pull off 3 action-packed heists across a JEWELRY STORE, BANK and HARBOR. Clear every room, defeat guards, grab the loot and make your escape!

💎 3 UNIQUE HEISTS - Jewelry Store, Bank & Harbor
🤝 1–4 PLAYERS - Go solo or assemble your crew
🎭 MASK UP as famous characters from PAYDAY!
🎲 CLAIM POWERFUL PERKS after every room
💰 EARN RESOURCES and spend them to become stronger
🏆 CLIMB LEADERBOARDS
👑 PRESTIGE to unlock even greater power

💎 Pull off 3 action-packed heists across a JEWELRY STORE, BANK and HARBOR - solo or with up to 4 players!
🎲 Clear rooms, defeat guards and claim powerful perks while earning resources to become stronger!
👑 Prestige for greater power and keep your progression with FULL SAVING!
...more
Map Type:UEFN
Released:Jul 31, 2026
Updated:Oct 21, 2026
Version:64
Max Players:4
Age Rating:Teen
XP Status:Awarding
131.2M #
Minutes Played
102.6K #
Favorites
91.2%
Liked
Charts Update history Metadata Items

Player Count

488 #
Players right now
24-hour peak
16,590 #
All-time peak
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Genre Rank
Position in Epic's official genre rankings

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Worst-
Average-
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1M
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Benchmarks based on Roguelike genre

Last 24 hours compared to 128 maps in this genre with 10+ players
Unique Players
11.4K #
50th94
90th2.1K
Favorites
362 #
50th9
90th94
Favorites per 1K players
31.7
50th68
90th191.3
Recommendations
68 #
50th1
90th12
Recommendations per 1K players
6
50th4
90th25.7
Average playtime
53.4 min #
50th38 min
90th62.7 min
Total playtime
10.2K hours
50th63.4 hours
90th1.5K hours
Average session time
38.6 min
50th29.9 min
90th45.5 min
Sessions
15.8K #
50th135
90th2.5K
Sessions per player
1.38
50th1.27
90th1.49
Day 1 retention
18% #
50th13.5%
90th24%
Day 7 retention
8%
50th6%
90th13%

Platform Share
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Unique Players
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Average playtime
Average time each player spent on this map

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Total playtime
Total time all players spent on this map, in hours

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Average length of a single play session

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Day 1 retention
% of new players who played again the next day after their first play

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Day 7 retention
% of new players who played again seven days after their first play

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